Royal Rebel's Deck Breakdown

Main Deck

UR Rarity
Archfiend Soldier
UR Rarity
Archfiend Soldier
UR Rarity
Archfiend Soldier
DARK 4
Archfiend Soldier
  • ATK:

  • 1900

  • DEF:

  • 1500


An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.

UR Rarity
Royal Rebel's Doom Metal
UR Rarity
Royal Rebel's Doom Metal
UR Rarity
Royal Rebel's Doom Metal
LIGHT 8
Royal Rebel's Doom Metal
  • ATK:

  • 2500

  • DEF:

  • 2000


[REQUIREMENT] During the turn you Normal Summoned this card by Tributing 2 Level 7 or higher Fiend Type monsters. [EFFECT] Destroy all face-up monsters on your opponent's field, then inflict damage to your opponent equal to [the total original Levels of the monsters destroyed by this effect] x 100.

UR Rarity
Royal Rebel's Heavy Metal
UR Rarity
Royal Rebel's Heavy Metal
UR Rarity
Royal Rebel's Heavy Metal
LIGHT 8
Royal Rebel's Heavy Metal
  • ATK:

  • 2500

  • DEF:

  • 0


[REQUIREMENT] During the turn you Normal Summoned this card by Tributing a Level 5 or higher monster. [EFFECT] Choose 1 face-up Level 8 or lower monster with the lowest Level on your opponent's field, and this card gains ATK equal to [that monster's ATK] until the end of this turn. Destroy that monster.

SR Rarity
Royal Rebel's Phaser
SR Rarity
Royal Rebel's Phaser
SR Rarity
Royal Rebel's Phaser
LIGHT 1
Royal Rebel's Phaser
  • ATK:

  • 100

  • DEF:

  • 0


[REQUIREMENT] If you have a face-up Level 7 or higher Fiend Type monster on your field, send this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 or higher Fiend Type monster from your Graveyard to your field in face-up Defense Position.

SR Rarity
Shadow Buyer
SR Rarity
Shadow Buyer
SR Rarity
Shadow Buyer
DARK 4
Shadow Buyer
  • ATK:

  • 1200

  • DEF:

  • 0


[REQUIREMENT] Shuffle 1 monster from your Graveyard into the Deck. [EFFECT] Increase this card's Level by [the number of face-up monsters on your opponent's field] until the end of this turn. This turn, you can only attack with Fiend Type monsters.

UR Rarity
Ghost Cyclone
UR Rarity
Ghost Cyclone
UR Rarity
Ghost Cyclone
Spell Normal
Ghost Cyclone

    [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.

     Rarity
    Buffered Slime
     Rarity
    Buffered Slime
     Rarity
    Buffered Slime
    Trap Normal
    Buffered Slime

      [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.

       Rarity
      Negate Attack
       Rarity
      Negate Attack
       Rarity
      Negate Attack
      Trap Normal
      Negate Attack

        [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.

        Popular Skills

        Death Doom Requiem: 100%
        Death Doom Requiem

        Need 21 UR

         Rarity
        Kheiron the Star Knight3 card
         Rarity
        Rising Light Angel Esser3 card
        UR Rarity
        Royal Rebel's Doom Metal3 card
        UR Rarity
        Royal Rebel's Heavy Metal3 card
        UR Rarity
        Summoned Skull1 card
         Rarity
        Curse of the Rising Light3 card
        UR Rarity
        Ghost Cyclone3 card
         Rarity
        Pot of Avarice1 card
         Rarity
        Negate Attack1 card

        Main: 33

         Rarity
         Rarity
        3 cardKheiron the Star Knight
         Rarity
         Rarity
        3 cardKheiron the Star Knight
        Kheiron the Star Knight
        LIGHT 7
        Kheiron the Star Knight
        • ATK:

        • 2300

        • DEF:

        • 1800


        [REQUIREMENT] If your opponent has a monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] Choose 1 face-up Level 5 or higher Fiend Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


         Rarity
        SR Rarity
        3 cardAll-Seeing Harvey
         Rarity
        SR Rarity
        3 cardAll-Seeing Harvey
        All-Seeing Harvey
        EARTH 4
        All-Seeing Harvey
        • ATK:

        • 1300

        • DEF:

        • 1000


        [REQUIREMENT] During your Main Phase this card was Normal or Special Summoned. [EFFECT] Look at 1 face-down card on your opponent's field. Then, if that card is a Monster Card with 1500 or more DEF, you can destroy it.


         Rarity
        SR Rarity
        3 cardRising Light Angel Essel
         Rarity
        SR Rarity
        3 cardRising Light Angel Essel
        Rising Light Angel Essel
        LIGHT 4
        Rising Light Angel Essel
        • ATK:

        • 1000

        • DEF:

        • 1000


        [REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


         Rarity
         Rarity
        3 cardRising Light Angel Esser
         Rarity
         Rarity
        3 cardRising Light Angel Esser
        Rising Light Angel Esser
        LIGHT 4
        Rising Light Angel Esser
        • ATK:

        • 1000

        • DEF:

        • 1000


        [REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


         Rarity
        UR Rarity
        3 cardRoyal Rebel's Doom Metal
         Rarity
        UR Rarity
        3 cardRoyal Rebel's Doom Metal
        Royal Rebel's Doom Metal
        LIGHT 8
        Royal Rebel's Doom Metal
        • ATK:

        • 2500

        • DEF:

        • 2000


        [REQUIREMENT] During the turn you Normal Summoned this card by Tributing 2 Level 7 or higher Fiend Type monsters. [EFFECT] Destroy all face-up monsters on your opponent's field, then inflict damage to your opponent equal to [the total original Levels of the monsters destroyed by this effect] x 100.


         Rarity
        UR Rarity
        3 cardRoyal Rebel's Heavy Metal
         Rarity
        UR Rarity
        3 cardRoyal Rebel's Heavy Metal
        Royal Rebel's Heavy Metal
        LIGHT 8
        Royal Rebel's Heavy Metal
        • ATK:

        • 2500

        • DEF:

        • 0


        [REQUIREMENT] During the turn you Normal Summoned this card by Tributing a Level 5 or higher monster. [EFFECT] Choose 1 face-up Level 8 or lower monster with the lowest Level on your opponent's field, and this card gains ATK equal to [that monster's ATK] until the end of this turn. Destroy that monster.


         Rarity
        SR Rarity
        3 cardRoyal Rebel's Phaser
         Rarity
        SR Rarity
        3 cardRoyal Rebel's Phaser
        Royal Rebel's Phaser
        LIGHT 1
        Royal Rebel's Phaser
        • ATK:

        • 100

        • DEF:

        • 0


        [REQUIREMENT] If you have a face-up Level 7 or higher Fiend Type monster on your field, send this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 or higher Fiend Type monster from your Graveyard to your field in face-up Defense Position.


         Rarity
        SR Rarity
        3 cardShadow Buyer
         Rarity
        SR Rarity
        3 cardShadow Buyer
        Shadow Buyer
        DARK 4
        Shadow Buyer
        • ATK:

        • 1200

        • DEF:

        • 0


        [REQUIREMENT] Shuffle 1 monster from your Graveyard into the Deck. [EFFECT] Increase this card's Level by [the number of face-up monsters on your opponent's field] until the end of this turn. This turn, you can only attack with Fiend Type monsters.


         Rarity
        UR Rarity
        1 cardSummoned Skull
         Rarity
        UR Rarity
        1 cardSummoned Skull
        Summoned Skull
        DARK 6
        Summoned Skull
        • ATK:

        • 2500

        • DEF:

        • 1200


        A fiend with dark powers for confusing the enemy. Among the Fiend Type monsters, this monster boasts considerable force.


         Rarity
         Rarity
        3 cardCurse of the Rising Light
         Rarity
         Rarity
        3 cardCurse of the Rising Light
        Curse of the Rising Light
        Spell Normal
        Curse of the Rising Light

          [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


           Rarity
          UR Rarity
          3 cardGhost Cyclone
           Rarity
          UR Rarity
          3 cardGhost Cyclone
          Ghost Cyclone
          Spell Normal
          Ghost Cyclone

            [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.


             Rarity
             Rarity
            1 cardPot of Avarice
             Rarity
             Rarity
            1 cardPot of Avarice
            Pot of Avarice
            Spell Normal
            Pot of Avarice

              [REQUIREMENT] Shuffle 5 monsters from your Graveyard into the Deck. [EFFECT] Draw 2 cards.


               Rarity
               Rarity
              1 cardNegate Attack
               Rarity
               Rarity
              1 cardNegate Attack
              Negate Attack
              Trap Normal
              Negate Attack

                [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.



                ROYAL REBEL'S Decks in RUSH DUEL SEVENS








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